Guide

Grimshire Achievement Guide 100% & Beginner Guide Wiki

If you’re aiming to fully complete Grimshire without spoiling the story or key events, this guide covers every achievement—main and extra—while keeping the narrative intact. I finished everything across three playthroughs and documented the cleanest route to help others do the same with less backtracking and stress.

Grimshire Achievement Guide 100% & Beginner Guide Wiki

  • Expect 2–3 playthroughs depending on your choices and how thoroughly you plan.
  • No villagers should die if you’re aiming for the final achievement.
  • I strongly recommend playing on Easy-Peasy mode for your 100% run—it makes resource and food management far less punishing.
  • Upgrade your tools early, store spare resources, and check for critters often!

General Tips Before You Start

  • Tool upgrades are essential:
    • Watering Can → Multi-tile watering.
    • Axe → Needed for hardwood.
    • Access to the 3rd mine cave (Mountain area) is required for some tasks.
  • Critter tracking: Talk to Kai at the Hunter’s Hut for daily sightings. Some town projects will require butchering.
  • Storage matters: Don’t discard extra materials. Store everything—you’ll need it later.

Playthrough Structure

Playthrough 1: Choose Either Spring Project Path

  • Focus on completing the first set of town projects.
  • Avoid losing any villagers.
  • Keep track of extra achievements and work on them passively.

Playthrough 2: Choose the Alternate Spring Project Path

  • Tackle the town projects you skipped in playthrough 1.
  • Finish any extras you missed previously.
  • Be strategic with skill unlocks and critter breeding.

Playthrough 3 (Optional Cleanup)

  • Only if you missed death-based achievements or Twins! luck didn’t work out.

Seasonal Achievements & Town Projects

Achievement 1 – First Week

  • Survive 7 in-game days. That’s it. Simple and unmissable.

Achievement 2 – First Spring

  • Survive until the start of Summer (Summer 1).

Spring Projects

  • Rose’s Project
  • Hazel’s Project
    You must complete both over two runs—each playthrough only allows one.

Achievement 3 – First Summer

  • Survive until Fall 1.

Summer Projects

  • Lila
  • Percy
  • Tano
  • Kai
    All must be completed before the season ends. Missing the deadline = town consequences.

Achievement 4 – First Fall

  • Reached Winter 1.

Fall Projects

  • Adeline
  • Beryl
    Same rules: meet the deadline or face penalties.

Achievement 5 – First Winter

  • Survive until Winter 28.

Final Town Project – The Last Stand

  • “Nature’s Guardian” Quest
    • This is the final town-wide quest.
    • Must be fully completed by Winter 12—it auto-submits on the 13th.
    • Stockpile ahead of time: This quest is resource-heavy.
    • Failure to complete it will negatively impact your town’s fate.

Extra Achievements

Twins!

  • Breed critters until you get a twin birth.
  • Boost your odds by unlocking Tier 2 Breeding Skill.

Meat’s Back on the Menu

  • Butcher one of your critters. Brutal, but required.

I’m Sorry for Your Loss

  • Let one villager die. Easy to miss if you’re too careful.

Depression

  • Let five villagers die in one playthrough.

Aww, It’s Adorable

  • Tame your first critter.
    • Talk to Rowan, build a coop, and get to it!

We Survived

  • Finish the game on Winter 28th with every single villager alive.
  • This is considered the true perfect ending, and honestly, it’s worth it.

This guide is written to keep the experience spoiler-free while still offering structure. Some achievements will feel more emotional than others, and a few will challenge your resource planning. Don’t be afraid to restart a season if something goes wrong—you’ll thank yourself later.

Oman Bilal

Oman Bilal has been engrossed into video games since his childhood days. He has been playing numerous mobile games and finds his expertise in Clash Royale, Clash Mini, Puzzle games, and even Roblox.

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