Forge Master Clan & Clan War Guide – Daily Clan War Actions
Clans give players a structured way to team up, participate in weekly wars, and earn unique rewards. Understanding how clans work, how wars are scheduled, and what daily tasks give the most points will help you get the most out of this system whether you’re a member or a leader.
Unlocking Clans
Clans unlock between levels 4 and 15. The exact level varies based on when you started playing, but all players gain access early in progression.
Important rules:
- You can only join clans on your assigned server
- Servers are based on your account creation period
- Each clan can have up to 30 members
This prevents older accounts from mixing with newer accounts and keeps activity balanced.
Creating a Clan
Creating a clan costs 100–200 gems.
The reason for the variable gem cost is unknown.
Once created:
- You cannot rename the clan
- You cannot change the clan logo
- You can choose public or private join settings
Public settings allow instant joining, while private settings require leadership approval.
Leaving and Joining Cooldowns
Leaving or being kicked from a clan triggers a 24-hour cooldown.
You cannot join or apply to any clan during this period.
This cooldown applies even if you are kicked from a clan.
Clan Wars Overview
Clan Wars begin every Tuesday and last six days, followed by a 24-hour cooldown window before the next war cycle.
Key rules:
- Your clan must exist before the war week starts
- If you do not get matched, it is either because
- There were an odd number of clans
- Your clan was created after the war began
Clan Wars are point-based, and personal activity determines both individual and clan progression.
Clan Tier System
Clans earn points based on war results. Winning a war grants 5 clan points.
Tier thresholds:
- Tier S: 40 points
- Tier A: 30 points
- Tier B: 20 points
- Tier C: 10 points
- Tier D: 5 points
- Tier E: 0 points
Higher tiers offer better long-term rewards and prestige.
Daily Clan War Actions
Each day of the war has a different set of tasks that award points. Completing these tasks increases your personal contribution and helps your clan reach better rewards.
Day 1 (1 Point Multiplier)
- Forge Equipment: 1–3 points
- Skill Summons: 50–175 points
- Finish Tech Upgrades: 300–62,000 points
Tech completion is the strongest method for maximizing Day 1 points.
Day 2 (2 Point Multiplier)
- Spend 1,000 Coins on Forge: 10 points
- Start/Complete Forge Upgrade: 10,000 points
- Use Dungeon Key: 1,000 points
- Hatch Eggs: 250–16,000 points
- Merge Pets: 250–16,000 points
Day 2 is the best day for using keys, hatching eggs, and merging pets.
Day 3 (2 Point Multiplier)
- Forge Equipment: 1–3 points
- Skill Summons: 50–175 points
- Mount Summons: 400–3,000 points
- Merge Mounts: 400–3,000 points
This day heavily rewards mount progression.
Day 4 (2 Point Multiplier)
- Spend 1,000 Coins on Forge: 10 points
- Start/Complete Forge Upgrade: 10,000 points
- Finish Tech Tree Upgrades: 300–62,000 points
- Hatch Eggs: 250–16,000 points
- Merge Pets: 250–16,000 points
Day 4 is a hybrid of Days 1 and 2, rewarding both tech and pet progression.
Day 5 (2 Point Multiplier)
- Forge Equipment: 1–3 points
- Use Dungeon Key: 1,000 points
- Mount Summons: 400–3,000 points
- Merge Mounts: 400–3,000 points
Good day to use stored dungeon keys and Mount resources.
Day 6 (4 Point Multiplier)
This is battle day and the most important day of the war.
- Defeat rival members
- Each member starts with 5 tickets
- After defeating 36 members, all tickets reset
- Each member can only be defeated once per reset
- Point value depends on rank; clan leader gives the most (50 points)
- Win the All-Out Brawl: 1,000 points
Strong coordination on Day 6 often decides the entire war.
Clan Roles Explained
Leader
- Promote/demote up to Commander
- Set announcements
- Approve join requests
- Change join settings
- Remove players
Commander
- Promote/demote up to Captain
- Set announcements
- Approve requests
- Change join settings
- Remove players
Captain
- Promote/demote up to R1
- Set announcements
- Approve requests
R1
- Promote/demote up to R2
R2
Veteran member with proven reliability
R3
Solid contributor with consistent activity
R4
Standard member
R5
New or low-level member
The hierarchy ensures structured authority and smooth clan management.
Clan Rewards
There are two reward categories:
Overall Clan Rewards
Based on the clan’s total performance for the war.
These can be claimed only during the 24-hour cooldown between wars.
Individual Rewards
Based on your personal points and contribution.
These can be claimed anytime and refresh every war.
This system rewards both teamwork and individual effort.
Strategy for Clan Success
For Leaders
- Recruit active members instead of high-level inactive ones
- Coordinate Day 6 attacks using announcements
- Encourage saving tech completions for Days 1 and 4
- Promote contributors and maintain activity standards
For Members
- Check the daily point actions before spending resources
- Save eggs, forge upgrades, mounts, and tech finishes for the correct days
- Participate in Day 6 battles consistently
- Upgrade tech nodes that boost your overall war contributions