Ember Rain is an online RPG on Roblox that takes you on a journey through the caverns of a ruined world. You’ll be exploring the dark caves, unraveling the secrets of the world while your characters fight, learn, and grow. It’s going to be an uncertain path, but remember, you’ve got the power to cheat death.
And here’s the cherry on top: to help you speed up your progress and unveil all the hidden mysteries of the game, I have created a latest database of working Roblox Ember Rain scripts. They’ll open up a whole new world of possibilities, turning your journey through Ember Rain into an absolute blast.
Once you execute these Ember Rain scripts, you’ll gain access to some wicked features, like:
- Auto Collect Trinkets
- Auto Collect Money
- Auto Farm
- GUI Enable, and more.
If you are looking for more Roblox content, see our new Tank Simulator X scripts and PUSH SIMULATOR scripts list. Moreover, this list only scratches the surface of what our Roblox Scripts hub offers. You should go through the directory to find loads of other game-changing scripts.
Best Roblox Ember Rain Scripts #1
--alekfart#0 local ignoreRoles = { ["Member"] = true, ["Guest"] = true } local boundParams = OverlapParams.new() boundParams.FilterType = Enum.RaycastFilterType.Include boundParams.FilterDescendantsInstances = {game.Workspace.Players} local function serverHop() local servers = game:GetService("HttpService"):JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/10967778172/servers/Public?sortOrder=Asc&limit=100")) local JobId = game.JobId local file = {} if isfile("servers.txt") then file = game:GetService("HttpService"):JSONDecode(readfile("servers.txt")) end for i,v in pairs(file) do if os.clock() - v > 300 then file[i] = nil end end file[JobId] = os.clock() local serverFound = false local server for i,v in pairs(servers.data) do if not file[v.id] and v.playing < v.maxPlayers then serverFound = true server = v.id end end if not serverFound then file = {} for i,v in pairs(servers.data) do if not file[v.id] and v.playing < v.maxPlayers then serverFound = true server = v.id end end end writefile("servers.txt", game:GetService("HttpService"):JSONEncode(file)) local count = os.clock() while task.wait() do game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, server, game.Players.LocalPlayer) if os.clock() - count > 5 then serverHop() break end end end local function teleport() game.Players.LocalPlayer:Kick("Server Hopping") serverHop() end local function farm() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "KillBrick" or v.Name == "SilviaVoid" then v:Destroy() end end if game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartUI") then game.ReplicatedStorage.Remotes.StartGame:FireServer(1) workspace.CurrentCamera.CameraType = Enum.CameraType.Custom game.Players.LocalPlayer.PlayerGui.StartUI:Destroy() end repeat task.wait() until #getconnections(game:GetService("ScriptContext").Error) == 1 for i,v in pairs(getconnections(game:GetService("ScriptContext").Error)) do v:Disable() end local floatPart = Instance.new("Part") floatPart.Transparency = 1 floatPart.Anchored = true floatPart.Size = Vector3.new(6, 1, 6) floatPart.Parent = game.Players.localPlayer.Character game:GetService("RunService").Heartbeat:Connect(function() floatPart.CFrame = game.Players.localPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0) end) game:GetService("RunService").Stepped:Connect(function() if game.Players.localPlayer.Character then for i,v in pairs(game.Players.localPlayer.Character:GetDescendants()) do if v:IsA("BasePart") and v ~= floatPart then v.CanCollide = false end end end end) local index = 0 for i,v in pairs(workspace.SpawnedTrinkets:GetChildren()) do if v:FindFirstChild("ClickDetector") then local boundsResult = workspace:GetPartBoundsInRadius(v.Position, 110, boundParams) if #boundsResult == 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, -7, 0) task.wait(0.2) fireclickdetector(v.ClickDetector) index+=1 if index == 90 then game.Players.LocalPlayer:Kick("Server Hopping") local a = os.clock() while task.wait() do game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) if os.clock() - a > 5 then break end end teleport() end end end end teleport() end for i,v in pairs(game.Players:GetPlayers()) do task.spawn(function() if v ~= game.Players.localPlayer then local role = v:GetRoleInGroup(15956262) if not ignoreRoles[role] then teleport() end end end) end game.Players.PlayerAdded:Connect(function(player) local role = player:GetRoleInGroup(15956262) if not ignoreRoles[role] then teleport() end end) repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("ActualLoad") repeat task.wait() until #game.Players.LocalPlayer.PlayerGui:FindFirstChild("ActualLoad"):GetChildren() == 0 task.delay(30, function() print("hopping") while task.wait() do game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end end) task.wait(1) if game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartUI") then if game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartUI"):FindFirstChild("1") then farm() else game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartUI").ChildAdded:Connect(function(child) if child.Name == "1" then farm() end end) end else farm() end
What are the steps to execute these scripts?
You’ll need a dependable Roblox script executor if you want to maximize the efficiency of these Ember Rain scripts. Simply follow the steps that I have given below to get started:
- Download a reliable Roblox script executor like krnl, Script-Ware, Script-Ware M, Synapse, or Fluxus.
- Please ensure that it is safe and from the official sources only.
- Launch Ember Rain and access the script executor interface.
- Copy and paste your desired script from our collection into the executor.
- Activate the script with a simple click and experience the perks it unleashes.
How safe are these scripts?
I’ve personally tested all of these scripts for safety, and they’re as safe as houses. However, neither the script creators nor I may be held liable for any issues that arise on your end.
Maintaining a backup before running any scripts and keeping a copy of your game data on hand just in case are always wise decisions.
What about the compatibility of scripts?
These Ember Rain scripts work like a charm on various devices that can handle Roblox. But I’ve noticed that some scripts really work better on desktop, so keep that in mind.
How frequently are scripts updated?
I update these scripts on a regular basis to ensure that they remain compatible with the most recent version of the game. You can stay informed by checking back daily for the most recent script modifications.
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