Call of Dragons Flamea Behemoth Guide (Elite Raid)
The Flamea Behemoth is one of the most mechanic-heavy bosses in Call of Dragons. Unlike older Behemoths, this fight is not about raw damage alone. If your alliance ignores its mechanics, the Elite raid will wipe you instantly.
This guide explains exactly how Flamea works, what to bring, and how to clear it consistently.
Call of Dragons Flamea Behemoth Guide (Elite Raid)
- Flamea is one of the four Magma Behemoths
- Unlike older layers, you fight only Flamea, but with multiple phases
- The fight revolves around unit counters, positioning, and survival zones
If your raid understands two core mechanics, the fight becomes straightforward.
Important Rule: Behemoths Ignore Debuffs
Before anything else, understand this:
Flamea is immune to debuffs.
That means:
- Slow
- Burn amplification
- Defense reduction
- Control effects
Do not bring heroes, artifacts, or setups built around debuffs. They do nothing.
Core Mechanic #1 – Burning Illusion (Most Important)
This is the mechanic that wipes unprepared raids.
How It Works
- Every time Flamea loses 35% HP, it enters a new phase
- It spawns Illusory Legions copied from real player legions
- These copies retain:
- Unit type
- Heroes
- Artifacts
- Stats
Critical Rule
Flamea becomes completely invulnerable until ALL Illusory Legions are killed.
You cannot damage the boss during this phase.
Unit Counter System (Mandatory Knowledge)
Illusory Legions can only be damaged by legions that counter their unit type.
Counter rules:
- Infantry → Cavalry
- Cavalry → Archers
- Archers → Mages
- Mages → Infantry
What This Means for Raids
- You MUST bring all four troop types
- Do NOT stack only archers or mages
- Elite raid fails instantly if unit diversity is missing
Regular raid is forgiving. Elite raid is not.
Core Mechanic #2 – Lava Stones & Safe Zones
When Burning Illusion starts:
- Flamea creates four large lava stones
- Picking one up creates a large red safety circle
What the Circle Does
- Grants full damage immunity for ~30 seconds
- Anyone outside the circle takes massive damage or dies
Common Mistake
Players kill illusions but forget to move into the circle.
Result: instant deaths.
Major Flamea Attacks to Watch For
Waves of Flame (Spinning Cone Attack)
- Flamea fires a large cone of magma
- The cone rotates, either clockwise or counter-clockwise
- Anyone caught inside takes extreme damage
Tip: Movement speed helps, but positioning is more important.
Burning Skies (Area Wipe Attack)
- Occurs after Illusory Legions die
- If you are outside the lava circle, you die
- The circle lasts just long enough—do not hesitate
Elite Raid Strategy (Step-by-Step)
- Start DPS normally
- At 35% HP loss, stop tunneling the boss
- Immediately identify Illusory Legions
- Each legion targets only its counter
- Kill illusions quickly and cleanly
- One player picks up a lava stone
- Everyone stacks inside the red circle
- Survive the wipe
- Resume DPS
- Repeat until Flamea dies
Troop Composition Recommendations
For Elite raids:
- Infantry squads
- Cavalry squads
- Archer squads
- Mage squads
Even distribution matters more than maxed damage.
Why Players Die in Elite Raids
- No unit diversity
- Attacking the wrong Illusory Legion
- Ignoring lava circles
- Standing still during spinning flame attacks
- Assuming debuffs work
All of these are mechanical mistakes, not stat issues.
Regular vs Elite Raid Differences
Regular Raid
- Forgiving damage
- Less strict unit counter enforcement
- Can brute force with coordination
Elite Raid
- Zero forgiveness
- Requires perfect unit counters
- Punishes positioning mistakes instantly
Damage Rankings Explained
Top damage dealers usually have:
- High-level Exemplars
- Fully upgraded Decorations
- Optimized hero pairings
Damage gaps can be massive, but mechanics matter more than rankings.


