Merge Tactics Best Team to Reach Diamond Rank Easily
Merge Tactics Best Team to Reach Diamond Rank Easily (3000+ Trophy Climb Strategy)
If you’re stuck grinding in Gold or early Platinum in Merge Tactics, and struggling to find a consistent team that wins round after round, you’re in the right place. This guide covers one of the most underrated but insanely effective teams that helped a top player climb from 2800 to 3500 trophies in just one night — all without needing Legendary cards or overused meta comps.
Let’s break down this Merge Tactics Best Team, the synergies that make it unstoppable, and how to play it smart for free wins even in Diamond.
Merge Tactics Best Team to Reach Diamond
Team Composition:
- Dark Goblin
- Executioner
- Bomber
- Royal Ghost
- Pekka
- Goblin Machine
This team might not look meta at first glance, but together, these units create five powerful synergies that scale incredibly well in ranked matches — especially once you start climbing above 3000 trophies.
Full Synergy Breakdown
Here’s why this lineup works so well:
- Undead Synergy
Activates a 25% damage buff at the start of the round, perfect for quick burst damage that can decide matches early. - Juggernaut Synergy
Gives shields to tank units like Pekka and Royal Ghost, making your frontline last longer and take pressure off the backline. - Ace Synergy
Boosts the highest-starred unit’s damage, making your three or four-star Goblin Machine or Executioner completely devastating. - Goblins Synergy
Grants an extra 2-elixir goblin every round — free value, extra merges, and more tempo for your setup. - Throwers Synergy
Adds +1 range and bonus 10% damage per tile to Executioner, Bomber, and Dark Goblin. These bonuses stack, turning average damage dealers into ranged monsters with massive area control.
Why This Team Dominates
What makes this setup shine is how each card complements the others and fills a distinct role:
- Executioner and Bomber: Strong crowd control with the thrower bonus. Executioner, in particular, becomes a midgame powerhouse once you get him to 3 stars.
- Goblin Machine: The core win condition. If you can push it to 3 or 4 stars, it melts enemy teams. Echo Bench and Fusion Foresight help ramp this even faster.
- Pekka: Offers insane early game power and soaks up damage better than most tanks.
- Royal Ghost: Ideal for diving into the backline, especially when opponents rely on fragile DPS units.
- Dark Goblin: Excellent filler that contributes to both Thrower and Undead synergy, while keeping your board flexible.
Early Game Strategy
To start off strong:
- Prioritize early merges on Goblin Machine.
- Don’t be afraid to sack your first round if it gets you to a 2-star Goblin Machine or better.
- Take advantage of free goblins from synergy to build early star units quickly.
Once you get a 3-star Goblin Machine by Round 3 or 4, you’re basically unstoppable unless severely countered.
Mid to Late Game – Scaling & Merges
- Look for Echo Bench to push your Goblin Machine or Executioner to 4 stars.
- Use merges smartly — prioritize synergies and high-star units over trying to fill every slot with your exact team.
- If a round seems unwinnable, consider letting it go to save gold for a key star-up play in the next round.
When to Pivot or Adjust
While this team is extremely stable:
- If you’re missing Royal Ghost, don’t panic. Sub in a temporary synergy filler like Scully King or Archer Queen.
- If your synergy pool feels contested, you can lean harder into Thrower synergy for big AoE rounds.
This team doesn’t rely on perfect draws — that’s what makes it viable for consistent climbing.
Comparison to Meta Lineups
Most players in Diamond tend to play:
- Clan comps (Barbarian, Valkyrie, Princess)
- Rangers setups (Archer + Marksmen-heavy builds)
The issue? These comps rely on units that aren’t very strong on their own. In contrast, this team builds around individually strong units with synergy boosts.
- Pekka > Barbarian early game
- Executioner > Archer in AoE control
- Goblin Machine > Princess in sustained damage
Closing Tips for Free Wins
- Prioritize merges > perfect synergy in early rounds
- Echo Bench works best if used only for Goblin Machine
- Watch for enemy Royal Ghost dives and counter with stuns from Executioner
- Don’t skip buying 2-elixir goblins — they add massive value with every round
If you’re climbing through Gold, Platinum, or even pushing past Diamond, this team gives you an edge without relying on RNG or legendaries. Practice your merges, play around your synergies, and you’ll be racking up wins in no time.