Roblox prtty much evry bordr gam evr scripts will be your secret weapon to level up your game and unlock epic abilities. Our list features the most updated list of scripts for prtty much evry bordr gam evr game, offering free gui, auto farm, auto kill, and other amazing perks.
Just wanted to let you know that when it comes to using scripts for prtty much evry bordr gam evr, there’s one thing you got to keep in mind. Some of them might not work anymore after a game update. So you better use them quickly!
Without ado, let’s start digging through all the scripts you can execute today. We will go through each script and give you the lowdown. Are you ready? Let’s do this!
prtty much evry bordr gam evr scripts
With these scripts, you can level up your game without lifting a finger! Just choose your favorite script executor and let it do the work for you. Say goodbye to tedious tasks and hello to streamlined gameplay.
This article is part of a directory: Roblox Scripts Hub.
prtty much evry bordr gam evr script #1
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("pmebge") local b = w:CreateFolder("Teleports") local c = w:CreateFolder("Shop") local d = w:CreateFolder("Potion Materials") local e = w:CreateFolder("Make Potions") local f = w:CreateFolder("Misc") b:Button("Bricklandia(good)",function() Bricklandia(game:GetService("Workspace").Map.Bricklandia.BredStand.Part.CFrame) end) b:Button("Farlands(bad)",function() Farlands() end) b:Button("BrickGod",function() Brickgod(game:GetService("Workspace").Interactables.Gods.BrickGod.Head.CFrame) end) b:Button("Evilbrickgod",function() Evilbrickgod(game:GetService("Workspace").Interactables.Gods.EvilBrickGod.Head.CFrame) end) c:Button("Bread(5 coin)",function() bread() end) c:Button("axe(5 coin)",function() axe() end) c:Button("pickaxe(10 coin)",function() pickaxe() end) c:Button("sword(40 coin)",function() sword() end) c:Button("shield(100 coin)",function() shield() end) c:Button("bow(160 coin)",function() bow() end) c:Button("bomb(200 coin)",function() bomb() end) c:Button("anti air turret(200 coin)",function() antiair() end) d:Button("Apple",function() Apple() end) d:Button("Berybush",function() Berybush() end) d:Button("Caterpillar",function() Caterpillar() end) d:Button("Pinkflower",function() Flower() end) d:Button("Bone",function() Boner() end) d:Button("Ghostbrick",function() ghostbrick() end) d:Button("ShinyBar",function() shinybar() end) d:Button("MoonRock",function() moonyrock() end) e:Button("Jump(8,4,2)",function() Jumppower() end) e:Button("Heal(1,4,5)",function() Heal() end) e:Button("Speed(8,7,5)",function() Speed() end) e:Button("Invis(3,4,6)",function() Invis() end) e:Button("Buff(3,7,8)",function() Armor() end) e:Button("Stam(4,1,3,7)",function() Stam() end) e:Button("Disguise(2,7,5,4)",function() Spy() end) e:Button("Hunger(2,3,1)",function() BigStomach() end) f:Button("(Potion no. means",function() Print("Made by FireIsTheBest") end) f:Button("Potion mats list.)",function() Print("Made by FireIsTheBest") end) f:Button("V3rm FireIsTheBest",function() Print("Made by FireIsTheBest") end) function Bricklandia(Gamepos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Gamepos end function Farlands() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(679.499878, 5.49977112, -91.4998779, -1, 0, 0, 0, 1, 0, 0, 0, -1) character.CFrame = CFramepos end function Brickgod(Gamepos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Gamepos end function Evilbrickgod(Gamepos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Gamepos end function bread() local args = {[1] = "bred",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function axe() local args = {[1] = "ax",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function pickaxe() local args = {[1] = "pickax",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function sword() local args = {[1] = "sword",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function shield() local args = {[1] = "shield",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function bow() local args = {[1] = "bow",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function bomb() local args = {[1] = "bomb",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function antiair() local args = {[1] = "ant air turret",[2] = true} game:GetService("ReplicatedStorage").Remotes.Shop:FireServer(unpack(args)) end function Apple() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(-154.641754, 4.25013733, -13.8129978, 0.499938965, -0.866060615, -1.18613243e-05, -1.18613243e-05, -2.05039978e-05, 1, -0.866060615, -0.499938965, -2.05039978e-05) character.CFrame = CFramepos end function Berybush() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(513.875, 38.1247711, 65.1251221, 0, 0, 1, 0, 1, -0, -1, 0, 0) character.CFrame = CFramepos end function Caterpillar() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(47.9999542, 14.5000801, -11.5005035, 0, 0, 1, 0, 1, -0, -1, 0, 0) character.CFrame = CFramepos end function Flower() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(-4.43432617, 4.60013723, -117.566162, 0, 0, -1, 0, 1, 0, 1, 0, 0) character.CFrame = CFramepos end function Boner() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(-360.999695, 14.249917, 57.7503662, 1, 0, 0, 0, 1, 0, 0, 0, 1) character.CFrame = CFramepos end function ghostbrick() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(553.499878, 4.49977112, -146.499878, 0, 0, 1, 0, 1, -0, -1, 0, 0) character.CFrame = CFramepos end function shinybar() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(0, 1.50021338, -19.5004883, 1, 0, 0, 0, 1, 0, 0, 0, 1) character.CFrame = CFramepos end function moonyrock() local character = game.Players.LocalPlayer.Character.HumanoidRootPart local CFramepos = CFrame.new(-34.4998779, 6.25013733, -205.500488, 0, 0, -1, 0, 1, 0, 1, 0, 0) character.CFrame = CFramepos end function Jumppower() local args = {[1] = "JumpPower"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Heal() local args = {[1] = "Heal"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Speed() local args = {[1] = "Speed"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Invis() local args = {[1] = "Invisible"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Armor() local args = {[1] = "Armor"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Stam() local args = {[1] = "Stamina"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Spy() local args = {[1] = "Disguise"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end function Bigstomach() local args = {[1] = "FullBelly"} game:GetService("ReplicatedStorage").Remotes.BrewPotion:FireServer(unpack(args)) end f:DestroyGui()
prtty much evry bordr gam evr script #2
local autofarm = false local AutofarmRocksGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Button = Instance.new("TextButton") local Deco = Instance.new("TextLabel") AutofarmRocksGUI.Name = "AutofarmRocksGUI" AutofarmRocksGUI.Parent = game.CoreGui MainFrame.Name = "MainFrame" MainFrame.Parent = AutofarmRocksGUI MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) MainFrame.BorderSizePixel = 0 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0.25, 0, 0.25, 0) MainFrame.Size = UDim2.new(0.150000006, 0, 0.100000001, 0) Button.Name = "Button" Button.Parent = MainFrame Button.BackgroundColor3 = Color3.new(0, 0, 0) Button.BorderSizePixel = 0 Button.Position = UDim2.new(0.25, 0, 0.400000006, 0) Button.Size = UDim2.new(0.5, 0, 0.400000006, 0) Button.Font = Enum.Font.SourceSans Button.FontSize = Enum.FontSize.Size14 Button.Text = "OFF" Button.TextColor3 = Color3.new(1, 0, 0) Button.TextScaled = true Button.TextSize = 14 Button.TextWrapped = true Deco.Name = "Deco" Deco.Parent = MainFrame Deco.BackgroundColor3 = Color3.new(1, 1, 1) Deco.BackgroundTransparency = 0.89999997615814 Deco.BorderSizePixel = 0 Deco.Size = UDim2.new(1, 0, 0.300000012, 0) Deco.Font = Enum.Font.SourceSansBold Deco.FontSize = Enum.FontSize.Size14 Deco.Text = "Autofarm Mine" Deco.TextColor3 = Color3.new(1, 1, 1) Deco.TextScaled = true Deco.TextSize = 14 Deco.TextWrapped = true Button.MouseButton1Down:connect(function() if autofarm == false then autofarm = true Button.TextColor3 = Color3.new(0, 1, 0) Button.Text = "ON" else autofarm = false Button.TextColor3 = Color3.new(1, 0, 0) Button.Text = "OFF" end end) local goToTP = CFrame.new(0,0,0) spawn(function() -- find rocks, patch instamine and set tp goal game:GetService("RunService").RenderStepped:connect(function() if game.Players.LocalPlayer.Character:findFirstChild("pickax") and autofarm then local a = workspace.Interactables.Deposits:getChildren() for i=1,#a do local ores = a[i]:getDescendants() for i=1,#ores do if ores[i].Name ~= "MineOre" then if ores[i].ClassName == "Part" then ores[i].CanCollide = false end else game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11) goToTP = CFrame.new(ores[i].Parent.Position+Vector3.new(0,-5, 0)) ores[i].HoldDuration = 0 ores[i]:InputHoldBegin() ores[i]:InputHoldEnd() end end end end end) end) spawn(function() -- go to tp game:GetService("RunService").RenderStepped:connect(function() if game.Players.LocalPlayer.Character:findFirstChild("pickax") and autofarm then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = goToTP end end) end) spawn(function() -- tp to safe zone when not farming game:GetService("RunService").RenderStepped:connect(function() if game.Players.LocalPlayer.Character:findFirstChild("pickax") and autofarm then if #workspace.Interactables.Deposits:getChildren() == 8 then wait(1) goToTP = CFrame.new(0,-5,0) end end end) end) spawn(function() -- auto equip pickax game:GetService("RunService").RenderStepped:connect(function() Deco.Text = "Autofarm Mine | " .. #workspace.Interactables.Deposits:getChildren()-8 .. " left." if game.Players.LocalPlayer.Backpack:findFirstChild("pickax") and autofarm then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:findFirstChild("pickax")) end end) end)
prtty much evry bordr gam evr script #3
if not game:IsLoaded() then game.Loaded:Wait() end getgenv().Autofarm = true local Players = game:GetService('Players') local Player = Players.LocalPlayer local RunService = game:GetService('RunService') local Character,Humanoid,HumanoidRootPart function SetCharVars() Character = Player.Character Humanoid = Character:WaitForChild("Humanoid") HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") end SetCharVars() if Player.Team.Name == "choosing" then HumanoidRootPart.CFrame = CFrame.new(-9, 4, -5060.5) wait(1) end function RemoveShit() RunService.Heartbeat:Connect(function() for i,f in pairs(game.Workspace[Player.Name].Head:GetChildren()) do f.Parent = nil end for i,f in pairs(game.Workspace[Player.Name]:GetChildren()) do if f:IsA("Accessory") then f.Parent = nil end end end) end coroutine.wrap(RemoveShit)() local Teams = {"choosing","peasant","viking","viking chieftain","sorcerer","witch"} function KillAura() local lastAttack = tick() RunService.Heartbeat:Connect(function() if (tick() - lastAttack) < 0.1 then return end local chr = Player.Character; local hmn = (chr and chr:FindFirstChildOfClass('Humanoid')) local swd = (chr and chr:FindFirstChildOfClass('Tool')) local hnd = (swd and swd:FindFirstChild('Handle')) local hrp = (chr and chr:FindFirstChild('HumanoidRootPart')) if ((hmn and hmn.Health > 0) and swd and hnd) then for _, player in next, Players:GetPlayers() do if player ~= Player then local pchr = player.Character; local phmn = pchr and pchr:FindFirstChild('Humanoid') local phrp = pchr and pchr:FindFirstChild('HumanoidRootPart') if ((phmn and phmn.Health > 0) and phrp) and Autofarm then if (hrp.Position - phrp.Position).magnitude <= 100 then local list = pchr:GetChildren() for i = #list, 1, -1 do if (not list[i]:IsA('BasePart')) then table.remove(list, i) end end local prt = list[math.random(#list)] swd:Activate() firetouchinterest(hnd, prt, 0) firetouchinterest(hnd, prt, 1) lastAttack = tick() end end end end end end) end coroutine.wrap(KillAura)() coroutine.wrap(function() wait(3) Player.Character.Humanoid.Health = 0 while wait(math.random(9, 17)) do Player.Character.Humanoid.Health = 0 end end)() function FFCheck(Char) if not(Char:FindFirstChild("ForceField")) then return true end return false end local function ClosestPlayer() local Distance = math.huge local User for _,v in pairs(Players:GetChildren()) do local Char = v.Character if v.Name ~= Player.Name and v.Team ~= Player.Team and not table.find(Teams,v.Team.Name) and FFCheck(Char) then if Char.Humanoid.Health ~= 0 then local Position_A = HumanoidRootPart.Position local Position_B = Char.HumanoidRootPart.Position local Magnitude = (Position_A - Position_B).Magnitude if Magnitude < Distance then Distance = Magnitude User = v.Name end end end end if User ~= nil then return User end end local Targ function Start() Humanoid:EquipTool(Player.Backpack:FindFirstChild("sword")) repeat wait() Targ = ClosestPlayer() if Targ and Player.Team.Name ~= "timeout" then Character.HumanoidRootPart.CFrame = game:GetService("Players")[Targ].Character.HumanoidRootPart.CFrame + game:GetService("Players")[Targ].Character.HumanoidRootPart.CFrame.lookVector * -2 else Character.HumanoidRootPart.CFrame = CFrame.new(6, 5.9999985694885, -5006) end until not Autofarm or nil Start() end Player.CharacterAdded:Connect(function() SetCharVars() Start() end)
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prtty much evry bordr gam evr FAQ’s, Answered
Q: Are these scripts safe to use?
A: These scripts have been fully checked and proven to be safe. The scripts’ creators and promoters are not liable for any bad repercussions ensuing from their use. Before deploying any third-party scripts or tools, make a backup of your data.
Q: Do I need any special tool to use these scripts?
A: Yes, to use the prtty much evry bordr gam evr Script, you’ll need to download a Roblox Script Executor such as Vega X, Synapse X, JJSploit, Hydrogen, etc. Make sure to choose a virus-free executor. Once you have the executor, start the game on Roblox. Then, while you’re in the game, launch the Script Executor. At last, copy-paste the working scripts to start using them.
Q: Can these scripts be used on any device?
A: You should be able to execute these scripts as long as your device can run Roblox. Some scripts for prtty much evry bordr gam evr, however, may perform better on specific devices such as PC or Laptop.
Q: How often are these scripts updated?
A: To make sure all the prtty much evry bordr gam evr Script are compatible with the most latest version of the game, we do our best to update them on a constant basis. However, some scripts may stop functioning after a major game update, so we recommend checking back regularly.
We hope this FAQ section has addressed some of your concerns about executing some of the common prtty much evry bordr gam evr scripts. Feel free to leave a comment if you have any more queries, and we’ll answer your questions shortly afterwards!
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